How to paint: Slime

Introduction

Ayo ayo ayo! Welcome to our first Katsis article written by yours truly Fractal. Before we start I want to mention that I am in no ways a master, writer, or even a good enough artist to be giving out tutorials, but here I am writing and here you are reading, so... Lets give it a try anyways? Alright? Still there? ... Alright enough yapping lets go:

What to keep in mind

When painting textures, there are 3 things you want to keep in mind:

Got it? Cool, then lets actually get painting!

The Sphere and Light position

First we start with a black circle, I know quite boring, but this will help convey what we mean the easiest.

Black sphere

Then we decide where to put our Light position. This can be on the top, bottom, behind... You know, just like having se-

Painting Lights in the sphere

This should leave you with a nice phong looking sphere. Still reading? Aight lets keep going.

Phong Sphere

Aspects of the material

For this material we are painting Slime, if I had to define slime I would think of it in the following ways:

Slimy green body

In this doodle you can see some of these things applied. You can see the arm behind the left breast, there are simple shines, and its viscous with some dropplets melting near the vagina.

Values and Actually painting

Okay now lets get back to our sphere... First we decide where our light goes:

Sphere with inner shadow and highlight

In that image you can see that I also added a black shadow in the inside. With transparent materials, specially liquid ones a shadow in the inside of the sphere can convey that something can go inside, or that it can have a reflection... I know I know its weird, but hear me out

Exaggerate some of the lights, this is a stylistic choice, but isn't everything about painting a stylistic choice?

More highlights on the previous sphere

Remember that slime is specular? Yeah? Then lets add some backlight.

Backlight

Cool, now we have a sphere that could be slime, latex, or a black glass... Lets make it goey by adding a drop.

Sphere that looks like rubber or slime

So it makes sense, the inner shadow will follow the shape of the dropplet. Also note how the drop is quite thick, this is to represent viscosity.

Dropplet

While drawing the dropplet there is also some separation to show that the bottom part is thicker. The easiest way to show this is to add its own inner shadow.

Droplet with inner shadow

After that just add highlights and backlight and boom viscosity!

Inner shadow in the dropplet

And thats pretty much it!

Conclusion

After that last step you can go crazy, adding more dropplets, using textured brushes to add even more texture, or even add FX layers! (We will cover these in its own article)! For example I added one to this sphere to make it look more glassy than slimy:

Sphere with FX

Now, I will leave you with some more examples on where I used these tips:

In this one for example, You can find the same basic tips, starting with a blank sphere, adding inner shadow, highlights, specularity and viscosity at the end.

Tutorial on how to draw slime

In this one you can find our pretty slime girl Maki! I was playful with the highlights by making them into hearts, I also added very thick dropplets. And of course, it being a drawing of mine you can see a lot of FX like halftones and dots/stars.

Maki the slime

For one of our games I had to make a slime egg in pixel art, that was challenging but I used these tricks to paint it. You can see inner shadow, and a core with transparency, the dropplets being thick, you know the drill haha.

Slime egg

Lastly, remember! You can be creative and can bend these rules. You can make slime stiffer for slime dicks, or very melty for transformations, play around and make your own slime style. Hope at least a few words from this article were useful, I'll see ya around!

Slime gif of girl cumming

Fractal out! ₍^. ̫.^₎